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C# Game Dev - A set of computer RPG programming tutorials using C# and DirectX. Regular articles on the creation of roleplaying games. Topics including Lua scripting, NPCs, maps. |
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Daneu, Ales - AD Snooker and Briskola games with C++ sources. |
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3Ddrome - News, tutorials, sample code, links related to 3D graphics and game development. |
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DevMaster.net - A game development site that provides articles, 3D engines database, a wiki, daily news updates, and a discussion forum. |
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East Coast Games - Dedicated to training new programmers and to making great games, tutorials on C/C++, Java and DirectX, several games written for Windows (Freeware). |
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Exaflop - A programmers' resource with resources related to graphics and games programming. |
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flipCode - Articles, coding techniques, and interviews relating to Game programming. |
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Gamasutra - The Art and Science of making Games. |
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Game Tutorials - Over one hundred tutorials in C/C++ for the beginning programmer. |
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GameDev.net - Featuring a huge reference library and weekly interviews of professionals inside the industry. Participate in a public game development project. |
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GameProgrammer.com - Game and graphics programming articles of interest to game programmers with all levels of experience. |
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GameProgrammer.org - Contains tutorials about game development featuring OpenGL, Direct3D and Win32 SDK programming. |
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Games++ Megasite - Game programming, online games, cheats, tutorials, references, Direct X, C/C++, and Java. |
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Games Research - Materials from, and links to resources related to, the Siggraph 2000 course "Games Research: the Science of Interactive Entertainment" |
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GarageGames.com - An online game development community and resource center, keeping independent and professional developers connected to their peers, the industry and cutting edge information, tools and code. |
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Gepard Studio - Downloads for game programming, along with some Java, Linux, DOS and Windows games. |
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GGD - Global Game Developer - Provides tools and knowledge needed to create and distribute games. Including tutorials, tips, downloads and books. |
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Impacto - A tool to make games and multimedia applications. |
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Irt.org - Design challenges, tutorials, and articles on coding design. |
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Mappy for PC (DOS and Win95) - A utility for creating flexible 'maps' for tile based 2D games (scrolling shoot-em-ups, or 8-way scrolling adventures, whatever). |
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Nuclex - A .NET game development community site with technical articles, tutorials and code snippets, focusing on game creation with the Microsoft XNA framework. |
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PC Game Programming Explorer - Book by Dave Roberts that takes readers inside the world of PC game programming and reveals the essential techniques to make game programming easy and fun. |
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The Playground Project - Building computer environments for 4-8 year-olds to play, design, and create games. A playground is a place to play with rules not just by them. |
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RPG game programming page - Page related to RPG programming. Has a freeware game (not finished, but in development) w/ all its sources |
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Simple Game Engine - Information, screenshots and downloads for Simple Game Engine (freeware) enabling to games using a definition language. |
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SoftLight Development - Lots of programs and source code, development tools, Direct X examples, and killer links. With a Windows focus. |
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Toymaker - Aimed mainly at the new games programmer. It contains notes and answers to common questions with examples in C++ and DirectX. Resources. T2, a free terrain texture generation tool. |
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Web Game Builder - Free resource for anyone wishing to write online games. Offering tutorials, forums and linking to member games. |
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XDev.ru - Games development articles and tutorials. Game industry news. |
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Xtreme Games - Free tools and source code and an offer to sign up new developers for joint ventures for a general pooling of resources. |
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Zingtech Computer Solutions - Development site with tutorials, an introduction to DirectX and a game idea center. Also Allegro game programming library sections. Books. Links. |
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zstar - An extensible, distributed system for game development, consisting of an abstract game client, and a game server to which players connect to play games against other players or alone. |
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