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Design By Numbers - A programming environment and language created for visual designers and artists as an introduction to computational design. |
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Geo informational system - Dynamic models of real objects that may be used for the development of any functional and visual models of the real world. |
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Graphics Gems Repository - Free code repository for the 5 volume set of books on various computer graphics programming techniques. |
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Graphics Languages Tutorials - Common fundamentals of graphics programming. OpenGL, Java3D and graphics programming in Delphi, C++ and Java. |
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Graphics Notes - Topic papers on computer graphics maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, at UC Davis. |
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A Human's Eye View: Motion Blur and Frameless Rendering - "This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally anti-aliased images, and the Human Visual System's (HVS) motion smear quality." Published in Crossroads, the ACM student magazine. |
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Lode's Computer Graphics Tutorial - Computer graphics tutorials about fractals, fourier transform, demo effects, software 3D engines, raycasting, etc. Examples (with C++ source code). |
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Ninja Cross - Programming and game development projects including screen shots and source code. |
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PhoeniX - Offers pascal sources, tutorials, links and java applets. |
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Softwareburner - Site for OpenGL programming in Java, Gl4Java and C++. |
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Swap-Meet - An interactive 3D community, composed primarily of NeMo Dev or Creation users. |
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Thomas Mølhave - 3D graphics programming with C++ tips including scaling, rotation and transformations. |
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Win Design - 3D graphics programming with PowerRender and C++. |
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