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Lua Programming Language - Home site; lightweight, made to extend programs, often used for general-purpose, standalone use; simple procedural syntax, powerful data description constructs use associative arrays, extensible semantics; dynamically typed, bytecode interpreted, garbage collected; great for configuration, scripting, rapid prototyping. [Open Source] |
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Game Development with Lua - By Paul Schuytema, Mark Manyen; Charles River Media, 2005, ISBN 1584504048. Full reference to commercial game development with Lua: powerful scripting, easy control of complex GUIs and artificial intelligence. |
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Lua: An Extensible Extension Language - Overview from journal, by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes Filho; Software: Practice and Experience, John Wiley and Sons, 1996. |
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Lua FAQ - Frequently Asked Questions about Lua |
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Luai - Alternative interface for browsing the Lua reference manual. Include overview, search facility, and extensible URLs aimed at quick access to specific parts of the documentation. |
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Lua-users.org - Wiki, collaborative site for programmers; Lua-l archive, searchable body of official Lua mail list; IRC channel chat room; mini charter. |
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Programming in Lua - By Roberto Ierusalimschy; Lua.org, 2003, ISBN 8590379817. Official book, by Lua's main architect, covers all aspects, from basics to API with C; gives solid base for programmers to use Lua. |
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Rozek: Notes about Lua - Brief description, distributions, modules, examples, applications, links; by Andreas Rozek. |
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Introducing Lua - The open source language is a useful, increasingly popular choice for embedded scripting; by Keith Fieldhouse. O'Reilly Media ONLamp.com. (February 16, 2006) |
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