Klevjer, Rune. "In Defence of Cutscenes" - Article situating cutscenes in games in relation to popular culture and narrative, arguing against the radical ludologist position that they are extraneous.
Richard A. Bartle. "Players Who Suit MUDs" - Discusses whether MUDs are games, pass times, sports or entertainments and suggests four kinds of player: achiever, explorer, socializer or killer.